3D Game Engine Programming

3D Game Engine Programming

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A full-blown game engine is now an important industrial asset. Current engines exist with licensing fees of several $100,000, plus profit share costs. Because of these high costs, hobbyist game programmers are eager to learn how to write their own engines. The availability of a game engine which is ready to rock simplifies the development process of a game, allowing developers to concentrate on the game and gameplay experience. "3D Game Engine Programming" shows game programmers how to develop such an engine.
Publisher: Boston, MA : Premier Press,2004
Boston, MA : Premier Press,2004
ISBN: 9781592003518
1592003516
9781592004638
1592004636
Branch Call Number: REM
Characteristics: 1 online resource (xxxi, 860 pages) : illustrations
Additional Contributors: Duval, Oliver

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