Psychology of Gaming

Psychology of Gaming

eBook - 2013
Rate this:
The idea that such pervasive and ever-growing immersion in digital gaming affects gamers' real life seems obvious and is the focus of this volume. A wide range of topics was collected under the "Psychology of Gaming" header. The 8 chapters in this edited book do not represent all the topics in the psychology of gaming, however, this book includes a variety of topics in this field: game theory, emotional engagement, fantasy world, game designs and development, and gambling with online games. This book discusses the psychological impact of games shaping gamer's self-perception and self-concept, socio-psychological implications of gaming, design criteria in games, educational uses, the role of fantasy in game play, psychological treatment of gambling-related behaviors, psychological factors of collaborative learning, and gaming as a means of gaining empathy and understanding for another culture.
Publisher: New York : [2013] Nova Publishers,
ISBN: 9781624175848
Branch Call Number: REM
Characteristics: 1 online resource (xiv, 160 pages) : illustrations
Additional Contributors: Baek, Youngkyun


From the critics

Community Activity


Add a Comment

There are no comments for this title yet.

Age Suitability

Add Age Suitability

There are no age suitabilities for this title yet.


Add a Summary

There are no summaries for this title yet.


Add Notices

There are no notices for this title yet.


Add a Quote

There are no quotes for this title yet.

Explore Further


Subject Headings


Find it at LCCL

To Top