Psychology of GamingeBook - 2013
The idea that such pervasive and ever-growing immersion in digital gaming affects gamers' real life seems obvious and is the focus of this volume. A wide range of topics was collected under the "Psychology of Gaming" header. The 8 chapters in this edited book do not represent all the topics in the psychology of gaming, however, this book includes a variety of topics in this field: game theory, emotional engagement, fantasy world, game designs and development, and gambling with online games. This book discusses the psychological impact of games shaping gamer's self-perception and self-concept, socio-psychological implications of gaming, design criteria in games, educational uses, the role of fantasy in game play, psychological treatment of gambling-related behaviors, psychological factors of collaborative learning, and gaming as a means of gaining empathy and understanding for another culture.
Publisher: New York :  Nova Publishers,
Branch Call Number: REM
Characteristics: 1 online resource (xiv, 160 pages) : illustrations