Hanging Out, Messing Around, and Geeking Out

Hanging Out, Messing Around, and Geeking Out

Kids Living and Learning With New Media

eBook - 2010
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Conventional wisdom about young people's use of digital technology often equates generational identity with technology identity: today's teens seem constantly plugged in to video games, social networking sites, and text messaging. Yet there is little actual research that investigates the intricate dynamics of youths' social and recreational use of digital media. "Hanging Out, Messing Around, and Geeking Out" fills this gap, reporting on an ambitious three-year ethnographic investigation into how young people are living and learning with new media in varied settings -- at home, in after-school programs, and in online spaces. Integrating twenty-three case studies -- which include Harry Potter podcasting, video-game playing, music sharing, and online romantic breakups -- in a unique collaborative authorship style, " Hanging Out, Messing Around, and Geeking Ou"t is distinctive for its combination of in-depth description of specific group dynamics with conceptual analysis.
Publisher: Cambridge, Mass. : c2010. MIT Press,
ISBN: 9781299457690
129945769X
9780262013369
0262013363
9780262258920
0262258927
Branch Call Number: REM
Characteristics: 1 online resource (xix, 419 p.) : ill
Additional Contributors: Antin, Judd
Itō, Mizuko

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